User Interface Visual Design is often mistaken for just the visual aspect of a interactive when it is much more. It’s the connection between the user and the experience. Interface design is about presenting the user with the right tools to accomplish their goals. All other aspects discussed earlier significantly contribute to the success of …
Author Archives: victoria120499
User Scenarios
A user scenario works hand in hand with a user persona. It’s the story your persona will act out. It helps designers visualise the way in which users will interact with their interactive to reach a specific goal. They are used as a step by step reference, showcasing what individuals look for when using said …
User Personas
User personas are essentially fictional users that represent real individuals. They are used by designers as a reference to assist in validating their work. In other words, it helps you design with a clear user in mind, guiding a design to meet the goals of a user. When designing an interactive, as designers, we should …
Instructional Design
As a society, we are constantly met with instructions in our day to day life, from preparing a meal or to playing a board game. Instructional Design is formatted to ‘instruct’ and explain to users how the things works and how to operate it/them. Instructions need to be clear and flow, making it easy for …
Interactivity
When people talk about interactive design, they are more than often referring to a website or an application. Interactive design can be defined simply as the relation between products and its users. Interactive design is there to support and enable its users to complete their desired objectives at the ease of a button. William “Bill” …
Design Patterns
Design patterns play a significant part in the interactive design process. Each pattern is a representation and estimation of the arrangement of how the physical environment of the interactive will work to solve any problems presented. In other words, patterns are designed to provide solutions. When designing an interaction, whether it be a website or …
Process and Context
William “Bill” Lawrence Verplank emphasises the importance of having a practical and well balanced process when creating and designing an interactive. When undergoing the process of creating an interactive, it’s important that majority of time should be spent on sketches and solving issues that arise when creating interactive prototypes. Bill believes that every good interactive …
An Introduction to Interactive Design
Defined simply, interactive design is the design of the interaction between users and products. Bill Verplank describes interactive design as design for the people. As designers, we need to receive feedback from the world to create successful solutions. We need to understand the user’s needs, limitations and contexts to suit demands. We need to ask; …